“Live² chose Cybernetic Walrus because, despite being labelled a ‘start-up’ company, they combine a number of professional IT management competencies with software-based Virtual Reality expertise and graphical/creative qualities.”, says Wim Samyn, Live2 manager. “All parts of the project were delivered on time, within budget and according to the agreed specifications”.

Live2 is a Belgian start-up focusing on their own Live2Coach sports-related concept. It states that every ball sport uses “closed movement” techniques for its actions. A body’s muscle memory can retain posture and movement for these techniques after about 2,400 repetitions. But in a real life situation, with a sparring partner, achieving these 2,400 perfect actions takes a lot of time. However, Live2Coach researched that player can practice closed movements just as well without a ball.

These learnings resulted in the Live2Volleyball project. For Live2, we made a tool to speed up the volleyball learning process. The VR application features full body tracking, as well as comparisons of the player’s actions with a pro player’s. We also created a gorgeous environment around it, so trainers can optimize all outside conditions and influences for the practice session.

Learning to play volleyball in a VR environment.

After the Volleyball Trainer, we also created a Soccer Trainer. Apart from straightforward exercises where you have to kick at a goal, we created a Space Invaders-like game where you have to destroy the incoming aliens using your soccer ball.

Defeat the incoming aliens!

These are not the only training applications we made in VR. Check out VR KUUB!